﻿package com.conf
{
	import flash.display.Sprite;
	import flash.display.MovieClip;
	import com.components.*;
	import com.widgets.*;
	
	/////////////////////////////////////////////////////////////////////////////////////////////////////////
	// SkinClassReferencer ::
	// fichier de configuration qui toutes les classes graphiques utilisées dans l'application
	/////////////////////////////////////////////////////////////////////////////////////////////////////////
	
	public class SkinClassReferencer
	{
		// classes d'objets graphiques standards
		public static const SPRITE_TYPE 			: Class = Sprite;
		public static const MOVIECLIP_TYPE			: Class	= MovieClip;
		
		// classes spécifiques de composants
		public static const BACKGROUNDIMAGE_TYPE 	: Class = BackgroundImage;
		public static const PLAYBUTTON_TYPE 		: Class = PlayButton;
		public static const PAUSEBUTTON_TYPE 		: Class = PauseButton;
		public static const STOPBUTTON_TYPE 		: Class = StopButton;
		public static const NEXTBUTTON_TYPE 		: Class = NextButton;
		public static const PREVIOUSBUTTON_TYPE		: Class = PreviousButton;
		
		// classes spécifiques de widgets
		public static const BUTTONBAR_TYPE			: Class = ButtonBar;
		public static const BACKGROUNDCONTAINER_TYPE: Class = BackgroundContainer;
	}
}